


"city" for "/def/city.sii") and is some string which is unlikely to conflict with other mod. The additional files must be named in following way: ".sii" where is name of the base file without the extension (e.g. In that case the game will combine lists found in all those files.
EURO TRUCK SIMULATOR 2 MOD EDITOR PATCH
Previously there was only one file with that list for each category and this caused unnecessary conflicts between mods even in cases, when a mod only wanted to add new objects to the category.įor 1.4 patch we extended the support to allow more than one file for the most important categories where it did make sense.

Traffic vehicles, cargoes, cities, countries, models, prefabs, signs.). In certain cases the game loads list of objects for a single category (e.g. Changes in files containing lists of objects (e.g. The companies and garages are detected automatically and should not be specified in this file. Intensity of dashboard backlight is configurable using panel_intensity_min and panel_intensity_max attributes. When loading version 0 structure, the value is divided by 1875 to approximate the new value. Convert definitions of company inputs/outputs to the new format (see Changes in company definition)Ĭhanged the interpretation of thrust_characteristic_viscosity in physics data.Convert AI frequency definitions to the new format (see Changes in ai definition).Convert the road looks to the new format (see Changes in road.sii).Create overlay textures for the new cities in /material/overlay.Use the Recompute button (F8) to regenerate the map.

EURO TRUCK SIMULATOR 2 MOD EDITOR UPDATE
